|An editor screenshot of a new area I'm working on|
Friday, September 26, 2014
Thursday, September 25, 2014
|A picture of the converted "Hangar" map, Inferno style|
Tuesday, September 23, 2014
General - Due to some computer problems, I was unable to work on my projects during the last couple of days but fortunately, everything is up and running again. I'm also going to cut down on my Youtube playtroughs for now because I really want to focus on getting my Quake II project finished. I'll send out a new screenshot of my work in progress by the end of this week.
Saturday, September 13, 2014
Sunday, September 7, 2014
Unreal - Here we have a new playtrough of a short but sweet custom map for Unreal by Thobias Fast. Although the map is really short, there's no denying that the author possesses great skill and a thorough knowledge of the Unreal editor. Enjoy the video!
Thursday, September 4, 2014
Quake II - During the last couple of days I finished the area I was working on update # 4. I've added some lights, extra details and a working elevator. The next challenge will be to connect that area to the base you enter when you pass the red lasers, but that's something for later. For now, you can take a look at the latest screenshot of my work in progress. Let me know if you like what you see and don't hesitate to give me some feedback.
Wednesday, September 3, 2014
General - I've created a profile on Facebook in case anyone likes to ask me questions about level design or just wants a little chat. It's always nice to have a little more contact with the people that follow my work. You can take a look here.