Quake II - Let's do something different this time. Instead of my usual update, I decided to make a small development video. It shows a fast forwarded recording of me designing a new part of the map during the course of 45 minutes. I thought it might be more interesting to do something like this so everyone gets a little more insight in the Quake II level design process. Check out the video below!
Thursday, December 18, 2014
Friday, December 12, 2014
General - Unfortunately I don't have any updates about my Quake II project this time because I've been setting up my new PC. For those of you who are interested, here's a small list of the specs:
- Intel Core i74790 CPU @ 3.60 GHz;
- 16 GB RAM;
- GeForce GTX 980 graphics card.
Thursday, December 4, 2014
|A new area to explore!|
Monday, November 17, 2014
|In-game screenshot of the latest section of the first map|
Friday, November 7, 2014
|Editor shot of a new part of the first map|
Tuesday, November 4, 2014
Doom - The community project called Switcheroom has received some minor fixes. This is the version that is also uploaded to the /idgames archive. The Switcheroom page on this website has already been updated with the latest version available for download.
Sunday, November 2, 2014
Quake II - To speed things up a little, I've made a schedule so that I map at least six hours per week. The first week is over and I already noticed a considerable amount of progress. Besides some work on aesthetics, I've also started to work on a new area of the map. I'll post some screenshots when I've made the new area a little more presentable.